Attributes

Ability Attributes

Info

Ability Attributes are the main Stats of your character. They are the main static bonuses of your rolls while also affecting other Attributes. Ability Attributes are a score of 1-12, and you have 24 starting points. Alternatively you can take the Standard Array of (4, 5, 7, 8). Points put towards your character can't be lower than 2 or higher than 8 starting out. Max points are 36.

Power

Life Attributes

Info

Your Life Attributes are based on your Skill Attributes. Your Health is equal to your (Power Attribute x 5), your Stamina is equal to your (Agile Attribute x 5), your Mana is equal to your (Mind Attribute x 5) and your Spirit is equal to your (Aura x 5).

Health

Defense Attributes

Info

Defense Attributes are determined by your Skill Attribute scores and determine your ability to defend yourself against different types of attacks. Which Attribute you may use is determined by the type of attack. Your Fortitude is equal to your Power, your Evasion is equal to your Agility, your Resolve is equal to your Mind, and your Psyche is equal to your Aura. It is possible for Skills and certain Equipment to raise or lower these numbers.

Fortitude
Endure
Evasion
Dodge
Resolve
Rationalize
Psyche
Deflect

needed so characters cant carry 500 items

needed so certian Skills or buffs can give bonuses to initiative

needed so PCs cant equip 30 magic items.

needed to better empower aura builds and limit non. Exe. Dumb orc build cant be bonded to many people