Restraint of the Fleeting Souls
Black spectral chains sprout from thin air, fading into being around the target(s) up to a Vast mob in size. The chains pierce the body and look to be molded into the flesh. The chains do no damage, but loosely restrain the target in last place they were when the invocation was cast. Flying enemies can also be targeted and will be restrained in the air in the same manner. The target(s) of the invocation cannot move from the spot they are in, though they can use items and attack as normal. Determined foes can rip the spectral chains from themselves, dealing 1d8 damage, tripled for Mobs. Lesser foes have no chance of escaping this invocation while greater foes can make a Spirit Save to resist. This invocation lasts for one hour then must be recast in order to maintain its effect.